Building a Better Game through Dynamic Programming: A Flip Analysis

Michael A. Trick - trick@cmu.edu
Graduate School of Industrial Administration, Carnegie Mellon
University, Pittsburgh, Pennsylvania 15213

Abstract

Flip is a solitaire board game produced by craft woodworkers. We analyze Flip and suggest modifications to the rules to make the game more marketable. In addition to being an interesting application of dynamic programming, this case shows the use of
operations research in managerial decision making.

Download the PDF
pdf 10.1287/ited.2.1.50

Supplement Files

Citation Information
Trick, M. A. 2001. Building a Better Game through Dynamic Programming: A Flip Analysis. INFORMS Trans. Ed. 2(1) 50-58. Available online at http://ite.pubs.informs.org/.

DOI: 10.1287/ited.2.1.50

spacer_1126896045_gif